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Algonquin College |
What is Second Life and How is it Being Used in Education? Tammy Thornton, Leo Greeley Developed by San Francisco-based company Linden Lab, Second Life is an online, 3D, virtual world currently gaining in popularity around the world. Second Life allows users or ”residents” to come together to interact, play, learn, do business and communicate in an online environment which is 100% user owned and created. The platform provides tools which allow residents to build their own environments, create highly personalized avatars, clothes, vehicles and all sorts of amazing virtual objects. This workshop will take a look at the many prominent educational institutions and organizations exploring the use of virtual worlds for the delivery of a wide range of courses and educational events and will consider a range of new and exciting possibilities for educators and their students through the use of Second Life.
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